Here are some game prototypes I’ve put together in Unreal.
Witiko is an indie game project of my own. Aside from art and animation, I also designed and coded the everything using Blueprints.
Here are some GIFs of it in action from my most recent build.
Offering – This is an homage to one of my fav games, Zelda 2. I wanted to create a modernized take on this often maligned game. My main goal was to create something with great feeling controls enhanced with expressive animation. (Note: Character models are just proxy models)
What if We – I put this together over a couple of weekends. I wanted to learn more about believable character interactions, AI, dynamic IK and storytelling through animation. (Note: Character models are just proxy models)